The second act remind me of Metropolis’ stomping intro, but all of these are heavy on the synthesizers. It is something new, which I applaud, but if you mentally place it with the Game Boy console then it sounds a tad out of place. The spiraling, falling crescendo sounds like something you would hear on chip-tune Game Boy soundtracks, which I find unusual for something you would hear on a Genesis Sonic game. The second boss act (probably the final) is more in league with the normal boss standard, and also carries hints of the first boss music within the melody. This tune seems to concentrate Ivo’s playfulness and accentuate it as part of his incentive. I think it would be very appropriate if it was the boss music only Casino Street Zone and not all levels (except the final) altogether. Robotnik’s boss act (boss act one, presumably used for all of the boss fights) sounds too cheery and bouncy, almost carnival like. Some of the tunes are missing that “radio quality’ they once touted from the former soundtracks, though there are some jewels in this bunch.īoss/battle music has always been my absolute favourite themes used in any game, so I think I will voice on those. Hmmm… this soundtrack doesn’t really sing to me in a way like some of the previous Genesis ones did.
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